About

I work as an Engineering Manager at Spotify with a current focus on building internal tools that accelerate the integration of some of Spotify’s products and provide more visibility and control to our internal stakeholders.

Before starting as an Engineering Manager, I worked as a Software Engineer at Spotify with the main focus on iOS development. I worked with other engineers in the core experience tribe to improve the user experience of Spotify’s main audio application by making it more personalized, easier to use, and ubiquitous across different platforms. Before joining Spotify, I worked as an iOS Engineer at HolidayPirates Group, aiming to provide a better travel booking and inspiration experience for holiday seekers.

Prior to that, I worked at Souq.com as an iOS Engineer. At Souq.com, we aimed to enhance and simplify the online shopping experience for both the customers and the merchants. We focused on making the shopping experience using Souq.com’s iOS and Android applications more easy and robust.

In 2012 I co-founded Spyros Games, a mobile games development studio where I worked as a gameplay programmer. I love creating and playing games and by that time I was aiming to introduce some mid-core games with different ideas that could be recognized globally.

I’m always passionate about learning new technologies and computer science topics. Besides mobile development, I also enjoy learning front-end development and building UI components.

My biggest goal, for now, is to complete my master’s degree in computer science. I was not a computer science graduate, but instead, have a bachelor in electronics and communications engineering. Because of that, I’m continuously working to strengthen my skills and gain as much knowledge as I can from this empowering world!